The Blank Arcade.

An exhibition of creative works at the 2014 Digital Games Research Association , DiGRA annual conference. The 17 selected works demonstrate varied creative efforts to fill in the blanks of ludic experience, offering new game play experiences, highlighting spaces that are relatively uninhabited by other playful experiences. This is an international collection, with participating artists from the North America and Europe.

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Selected Works

The following works are on display for the 2014 Blank Arcade

Curation

BLANK ARCADE is an exhibition of creative works at the 2014 DiGRA annual conference. The committee invited submissions of games that fill in the blanks. Artists and researchers were asked to submit works from all edges of ludic creative practice. The 17 selections reflect the best of those submissions. The work selected highlights spaces that are relatively uninhabited by other playful experiences or that simply remind players to play differently. The exhibit balances physical play with digital play, and its intermediaries. It also seeks to embrace the complex relationship between creative and empirical research. The selected works demonstrate varied creative efforts to fill in the blanks of ludic experience, offering new game play experiences, highlighting spaces that are relatively uninhabited by other playful experiences. This is an international collection, with participating artists from North America and Europe. Visitors can view work produced in the United States, Canada, France and England.

The artists will be present for discussion after the event.

Contact:

Lindsay Grace:
Location:
Digital Games Research Association Conference 2014
Snowbird Summer Resort
Salt Lake City, Utah, United States
August 4th, 2014, (artists panel August 5th, 2014)
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